Some SuperCollider code that can help you

All linked code by C. Hutchins, released under GPL

  • code to calculate stereo-ation based on virtual sound source locations
  • code to do tuning table operations
  • code to get data from a p5 glove or to set up call back functions. Some people have had trouble with this one, alas.
  • code to do some granular things with buffers. This code mostly works, but I haven't cleaned it up or commented it. It does some nice faster-than-real-time things like finding pauses in speech or sound and finding the dominant pitch of a buffer or grain. Some of the methods that return arrays that might be useful for Pbinds don't really work.
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